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popgun Member
Joined: Jan 26, 2005 Posts: 735 Location: Mitchell, GA, U.S.A. (2007 pop. 191)
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Posted: Fri Jan 28, 2005 6:20 pm Post subject: Feature requests |
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Hi Dallan,
1. I would like the ability to print just the trajectory table or diagram seperately with the load data attached.
2. I enter all of the loads that I test for a caliber by grain's of powder. It would be nice to be able to have a duplicate function where the entries are the same except the charge weight.
3. On the large target the Range box always defaults to 250 yards. Can that be changed to a drop down box of 25, 50, 75, 100 & 200 yds?
4. Still thinking about this one........ How much will these changes cost us anyhow Mabe I need to hush
Safe shooting,
Chris
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Dutchboy Rookie Member
Joined: Feb 07, 2005 Posts: 4
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Posted: Mon Feb 07, 2005 8:37 am Post subject: Re: Feature requests |
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Ok, under the motto "a guy can ask", is there any way to set a User default for elevation? Somehow, my elevations reset to "0" every time.
Other than that, is there any way we can go back to users submitting updated bullet files?
TIA, Dutch.
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popgun Member
Joined: Jan 26, 2005 Posts: 735 Location: Mitchell, GA, U.S.A. (2007 pop. 191)
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Posted: Tue Feb 08, 2005 9:55 am Post subject: Re: Feature requests |
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I agree, same as range defaulting to zero. If the last entry remained default unless retyped would be good.
We can submit new bullet, powder, and primer files anytime. There have been some new bullets and powders placed on the market and it would be handy to have the new info in the files. As always, Dallan would like all the help he can get on the database files, especially right now with the new website construction going on. If you submit a file he will get around to placeing a link to it on the Point Blank Download pages. Just submit the file by e-mail. Remember when adding to the database to use the 'Tab' key between fields and not a space key. No Tab or spaces after the data either on any line and use enter at the end of each line of data. Insert your file into your copy of Point Blank to make sure it works and has no errors that Dallan has to fix. Then just e-mail it to Dallan at webmaster @ huntingnut.com
Safe shooting,
Chris
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DallanC Site Admin
Joined: Jan 18, 2005 Posts: 3595 Location: Utah
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Posted: Wed Feb 09, 2005 11:52 am Post subject: Re: Feature requests |
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All good ideas and suggestions. I'm also trying to locate some G1 tables that extend out to 2000 yards as we have quite a few people who for some crazy reason, think they can shoot that far... or perhaps think they can AFTER computing the trajectory from "here" to "way out yonder"
-DallanC
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GunsmokeNC Rookie Member
Joined: Mar 17, 2005 Posts: 11 Location: North Carolina
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Posted: Thu Mar 17, 2005 10:38 am Post subject: Re: Feature requests |
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Great web site. The point Blank software led me to it.
I'd love to be able to print out the elevation corrections in "clicks". To match my scope. ie...1 click = 1/4 moa. I have always used the "hold over" technique, but with a good range finder and the right clicks, its amazing how easy it is to hit a target a long ways away.
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DallanC Site Admin
Joined: Jan 18, 2005 Posts: 3595 Location: Utah
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Posted: Thu Mar 17, 2005 12:07 pm Post subject: Re: Feature requests |
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GunsmokeNC wrote: |
Great web site. The point Blank software led me to it.
I'd love to be able to print out the elevation corrections in "clicks". To match my scope. ie...1 click = 1/4 moa. I have always used the "hold over" technique, but with a good range finder and the right clicks, its amazing how easy it is to hit a target a long ways away. |
Most definitely. This is one of the top 5 requests I get. Thanks for the suggestion.
-DallanC
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DocCynical Rookie Member
Joined: Apr 27, 2005 Posts: 1
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Posted: Wed Apr 27, 2005 3:29 pm Post subject: Re: Feature requests |
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Great web site and great software. The price is sure right.
This isn't much of a feature request, but I would like to see this ported to the PocketPC platform. It is a bit easier to drag around a PDA when you go to the range, rather than a laptop. It also looks like it would be fairly easy to port, the toughest part would be making it fit on the tiny screen.
I know a bit of programming and have the tools for developing on the PocketPC, so I may be able to help in some respect.
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DallanC Site Admin
Joined: Jan 18, 2005 Posts: 3595 Location: Utah
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Posted: Thu Apr 28, 2005 7:26 am Post subject: Re: Feature requests |
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As PDA's get more and more popular, I am getting more and more requests to make a PDA version. Odds are I will soon. My current problems is #1) I dont own a PDA and #2) I dont have any developer tools. I could probably locate the tools easy enough but I am concerned with developing fully on a emulator without testing on actual hardware.
It will probably happen soon though.
-DallanC
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7of7 Rookie Member
Joined: Jun 05, 2005 Posts: 2 Location: Seattle WA (Kinda)
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Posted: Sun Jun 05, 2005 1:46 pm Post subject: Re: Feature requests |
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DallanC wrote: |
As PDA's get more and more popular, I am getting more and more requests to make a PDA version. Odds are I will soon. My current problems is #1) I dont own a PDA and #2) I dont have any developer tools. I could probably locate the tools easy enough but I am concerned with developing fully on a emulator without testing on actual hardware.
It will probably happen soon though.
-DallanC |
I am willing to test on my pda,... I will even look for the developer tools for you.
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rrogacki Member
Joined: Apr 22, 2006 Posts: 135 Location: Pennsylvania
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Posted: Tue Apr 25, 2006 5:16 pm Post subject: Re: Feature requests |
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Dallan,
I also would be willing to help test a new PDA version and the development tools can be gathered at the Microsoft site. I am a Database Administrator and would be willing to help in any way that I can.
Regards... Bob
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st_albert Member
Joined: May 31, 2006 Posts: 38
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Posted: Sat Jun 17, 2006 6:58 pm Post subject: Re: Feature requests |
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I realize it's late in the development cycle, but one feature I would like to see is the ability to change the MV, bullet weight, BC, etc. and re-calculate the trajectory WITHOUT altering the relationship between the line of sight and barrel angle. In other words, I'd like to answer the question: suppose my rifle is sighted in "just so" with say an 80-gr bullet at 3500 fps. If I fire a new load with a 110 gr bullet at 2400 fps, without changing the scope settings, what will the new trajectory be? How will the point of impact change at a given distance?
Maybe I haven't thought this through enough, and the question is actually pointless for reasons I have failed to consider. But it is something I'd be curious to know.
Albert
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DallanC Site Admin
Joined: Jan 18, 2005 Posts: 3595 Location: Utah
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Posted: Sat Jun 17, 2006 9:08 pm Post subject: Re: Feature requests |
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st_albert wrote: |
I realize it's late in the development cycle, but one feature I would like to see is the ability to change the MV, bullet weight, BC, etc. and re-calculate the trajectory WITHOUT altering the relationship between the line of sight and barrel angle. In other words, I'd like to answer the question: suppose my rifle is sighted in "just so" with say an 80-gr bullet at 3500 fps. If I fire a new load with a 110 gr bullet at 2400 fps, without changing the scope settings, what will the new trajectory be? How will the point of impact change at a given distance?
Maybe I haven't thought this through enough, and the question is actually pointless for reasons I have failed to consider. But it is something I'd be curious to know.
Albert |
Well now... that is an interesting... and all around great idea. Extremely practical. Let me think on how I might implement this in PB2.0.
One problem is it clutters up the GUI by having lots of different calculation modes (ie: by target zero, by barrel angle as per your suggestion). If I can find a way to do it cleanly I will try to do it. Regardless I'll look into it.
-DallanC
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Dirty Harry Rookie Member
Joined: Aug 11, 2006 Posts: 16 Location: Arizona
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Posted: Sat Aug 12, 2006 6:02 am Post subject: Re: Feature requests |
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Hello Dallan,
Great work and thanks.
Just a couple of minor tweak suggestions as I am not that interested in the ballistics side of the software.
1. Enlarge the load data window or make it possible for user resize/maximize.
2. Include a field for "# rounds on hand" in the main load window
3. Include a field for resizing method. ie: neck/full length
4. Enable user to select data columns/format for printout.
5. Incorporate capability to sort loads by user selected column heading in the load data window.
Whataya think??
Question:
What is the difference between "Cartridge OAL" and "Comparitor OAL"?
Harry
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DallanC Site Admin
Joined: Jan 18, 2005 Posts: 3595 Location: Utah
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Posted: Sat Aug 12, 2006 8:43 am Post subject: Re: Feature requests |
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Dirty Harry wrote: |
Hello Dallan,
Great work and thanks.
Just a couple of minor tweak suggestions as I am not that interested in the ballistics side of the software.
1. Enlarge the load data window or make it possible for user resize/maximize.
2. Include a field for "# rounds on hand" in the main load window
3. Include a field for resizing method. ie: neck/full length
4. Enable user to select data columns/format for printout.
5. Incorporate capability to sort loads by user selected column heading in the load data window. |
I'll see what I can do.
Quote:: |
Question:
What is the difference between "Cartridge OAL" and "Comparator OAL"?
Harry |
Cartridge OAL is the physical overall length, from the base of the case to the tip of the bullet. Comparator OAL is the distance from the base of the case to a point on the bullet's ogive where it fits the caliber Comparator. This can be thought of as a point on the bullet where the circumference equals a specific size.
Comparators are more accurate than Cartridge OAL due to differences in bullet lengths.
Here is more info on comparators:
www.midwayusa.com/epro...mid=348740
-DallanC
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Dirty Harry Rookie Member
Joined: Aug 11, 2006 Posts: 16 Location: Arizona
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Posted: Sat Aug 12, 2006 9:20 am Post subject: Re: Feature requests |
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DallanC wrote: |
Cartridge OAL is the physical overall length, from the base of the case to the tip of the bullet. Comparator OAL is the distance from the base of the case to a point on the bullet's ogive where it fits the caliber Comparator. This can be thought of as a point on the bullet where the circumference equals a specific size.
-DallanC |
Yes indeed. Okay, I always use the ogive measurement and for the most part ignore the base to tip. Only important for magazines anyway.
Thanks for your reply and I hope I didn't bombard you too bad with the suggestion thing.
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